Here at the ANML we make fairly heavy (although not exclusive) use of Linux-based operating systems. We've also been known to indulge in the occasional video game. Mario Kart Double Dash on the Nintendo Gamecube (yes, we know it's not the latest technology) is a perennial favourite, but a couple of lab staff members are known to possess a Nintendo DS. Naturally, we could not resist combining Linux and the DS. The entire distribution fits in a few megabytes of flash memory. It's got wireless networking support, an ssh client, perl (it might not be clear in the picture there, but that's a perl "hello world" being run... what more could one need? Okay so the user input method leaves something to be desired, and if we're honest, we admit that this probably won't be pressed into service as anyone's desktop workstation, but it's a neat proof of concept sort of thing. Sometimes it's fun to do things just because you can.
Tuesday, August 28, 2007
This game sucks!
Here at the ANML we make fairly heavy (although not exclusive) use of Linux-based operating systems. We've also been known to indulge in the occasional video game. Mario Kart Double Dash on the Nintendo Gamecube (yes, we know it's not the latest technology) is a perennial favourite, but a couple of lab staff members are known to possess a Nintendo DS. Naturally, we could not resist combining Linux and the DS. The entire distribution fits in a few megabytes of flash memory. It's got wireless networking support, an ssh client, perl (it might not be clear in the picture there, but that's a perl "hello world" being run... what more could one need? Okay so the user input method leaves something to be desired, and if we're honest, we admit that this probably won't be pressed into service as anyone's desktop workstation, but it's a neat proof of concept sort of thing. Sometimes it's fun to do things just because you can.
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